From 35c87149bdfc4e333dd30804ecc7d71f65042685 Mon Sep 17 00:00:00 2001 From: Cassie Jones Date: Sat, 2 Nov 2019 16:13:17 -0400 Subject: [PATCH] Edit posts --- posts/2019/hello-world-in-0x-a-presses.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/posts/2019/hello-world-in-0x-a-presses.md b/posts/2019/hello-world-in-0x-a-presses.md index 8b8c23d..a73f6e0 100644 --- a/posts/2019/hello-world-in-0x-a-presses.md +++ b/posts/2019/hello-world-in-0x-a-presses.md @@ -7,7 +7,7 @@ summary: "Write a Hello World program in Rust, without ever pressing the A key, ### The (Mario) A Button Challenge In the Super Mario 64 speedrunning scene, many people have gotten good enough at the game that doing normal speedrunning isn't challenging enough anymore. -In order to add tha difficulty back in, there are many "Category Extensions" that add some extra challenge on top. +In order to add the difficulty back in, there are many "Category Extensions" that add some extra challenge on top. One of the most interesting of these is the A Button Challenge, where runners attempt to play the game pressing the A button as few times as possible. Since the A button is the jump button, and this is a game about jumping, this leads to quite a few creative solutions and alternate routes. "Watch For Rolling Rocks - 0.5x A Presses" is an excellent video showing one of those routes. @@ -89,7 +89,7 @@ But, it turns out, we don't need to, since one of these has been sitting in fron #[test] ``` -Let's write our first working canidate for Hello World! +Let's write our first working candidate for Hello World! ```rust #[test] -- 2.47.0