Add basic compute simulation (disabled)
authorCassie Jones <code@witchoflight.com>
Fri, 31 Jan 2020 12:48:01 +0000 (07:48 -0500)
committerCassie Jones <code@witchoflight.com>
Fri, 31 Jan 2020 12:48:01 +0000 (07:48 -0500)
commitd02366e9b8f8f7f53455580d933e550a7b06f112
treee33837e5e9aba9e5434695afe3fd8dab49d66620
parentf0c335d837a2a3f48161c9d4020a7d2d8bcb7077
Add basic compute simulation (disabled)

We want to use a compute shader to update the particle states.
Unfortunately, they don't want to be updated. If you uncomment the line
that runs the compute shader, all the particles turn into a glitchy
mess. Committing this code for reproducability's sake.
main.lua
shaders/particles.comp [new file with mode: 0644]