Cassie Jones [Thu, 30 Jan 2020 21:28:55 +0000 (16:28 -0500)]
Initial commit, stymied by LÖVR bugs
This adds a main test program and a simple (currently broken) sprite
billboarding shader. It doesn't have much going on, because I'm running
into a LÖVR bug with sending compute ShaderBlock data on Oculus Quest.